(Redirected from Chess houdini)
Developer(s) | Robert Houdart |
---|---|
Initial release | May 15, 2010; 10 years ago |
Stable release | |
Operating system | Microsoft Windows |
Type | Chess engine |
License | Proprietary |
Website | www.cruxis.com/chess/houdini.htm |
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Houdini is a UCIchess engine developed by Belgianprogrammer Robert Houdart. It is influenced by open-source engines IPPOLIT/RobboLito, Stockfish, and Crafty. Earlier versions are free for non-commercial use (up to version 1.5a), but later versions (2.0 and onwards) are commercial. As of October 2019, Houdini 6 is the fourth highest-rated chess engine on major chess engine rating lists, behind Stockfish, Leela Chess Zero and Komodo.[1]
Playing style[edit]
Chess commentator and video annotator CM Tryfon Gavriel compared Houdini's playing style to that of the Romantic Era of chess, where an attacking, sacrificial style was predominant.[2] According to Robert Houdart, Houdini's advantage against other top engines is in its handling of piece mobility, which is why it 'favors aggressive play that tries to win the game'.[3]
Version history[edit]
Version | Release date | Features[4] |
---|---|---|
1.0 | May 15, 2010 | First release |
1.01 | June 1, 2010 | Bug fixes, improved search algorithm |
1.02 | June 18, 2010 | SMP and hash collision bug fixes. Work-around for Shredder GUI. |
1.03 | July 15, 2010 | Multi-PV, searchmove and large page support. Improved evaluation function. |
1.03a | July 17, 2010 | Bug fix for Multi-PV |
1.5 | December 15, 2010 | Improved search and evaluation. Gaviota Table Base Support. |
1.5a | January 15, 2011 | Maintenance update with work-arounds for Fritz GUI and other minor improvements. |
2.0 | September 1, 2011 | First commercial release. Improved analysis capabilities, enhanced search and evaluation. Houdini Pro version for high-end users with powerful hardware (multi-core support). Chess960 support. Strength limit feature. Position learning. Save hash to file, load hash from file, never clear hash. |
2.0b | November 7, 2011 | Maintenance update with minor bug corrections and Nalimov EGTB support. |
2.0c | November 20, 2011 | Maintenance update with minor bug corrections and new analysis options. MultiPV_cp option to limit multi-PV analysis to moves within a range of the best move. FiftyMoveDistance option to make the 50-move rule kick in earlier. UCI_Elo and UCI_LimitStrength options as UCI standard-compliant alternative to Strength option. Exit on detection with GUI exit. |
3.0 | October 15, 2012 | Major new version. Improved search and evaluation (+50 Elo), Tactical Mode, Scorpio bitbases, accelerated Principal Variation Search 'Smart Fail-High', optimized hash usage. |
4.0 | November 25, 2013 | Major new version. Improved search and evaluation (+50 Elo), 6-men Syzygy table bases (coding provided by Ronald de Man) |
5.0 | November 7, 2016 | Major new version, about 200 Elo stronger. Rewritten evaluation function, deeper search. |
5.01 | November 15, 2016 | Maintenance update with some interface corrections and improvements. |
6.0 | September 15, 2017 | Major new version. Improved search and evaluation (+50-60 Elo), enhanced multi-threading. |
6.01 | September 24, 2017 | Maintenance update with Nalimov EGTB correction and new output option. |
6.02 | October 1, 2017 | Maintenance update with Polyglot book support. |
6.03 | Mac for intel torrent windows 10. November 20, 2017 | Correction for incorrect detection of stalemate in positions with white pawn capture moves. |
The latest stable release of Houdini comes in two versions: Houdini 6 Standard and Houdini 6 Pro. Houdini 6 Pro supports up to 128 processor cores, 128 GB of RAM (hash) and is NUMA-aware, Houdini 5 Standard only supports up to 8 processor cores, 4 GB of hash and is not NUMA-aware. As with many other UCI engines, Houdini comes with no GUI, so a chess GUI is needed for running the engine. Houdini 5 uses calibrated evaluations in which engine scores correlate directly with the win expectancy in the position.[4]
Competition results[edit]
Houdini is one of the most successful engines in the TCEC tournament, which is often regarded as the Unofficial World Computer Chess Championship, with four championship wins to date.[5]
Notable games[edit]
a | b | c | d | e | f | g | h |
8 | 8 | ||||||
7 | 7 | ||||||
6 | 6 | ||||||
5 | 5 | ||||||
4 | 4 | ||||||
3 | 3 | ||||||
2 | 2 | ||||||
1 | 1 | ||||||
a | b | c | d | e | f | g | h |
Position after the 24th move. Houdini (Black) is three pawns down but has very active pieces and White's king is exposed. White couldn't avoid losing a piece 7 moves later.
- TCEC Houdini - Rybka Match 2011 · Sicilian Defense: Alapin Variation. Stoltz Attack Ivanchuk Line (B22) · 0–1 Houdini sacrifices three pawns for piece activity and defeats the reigning computer chess champion Rybka in this game, popularly dubbed as the 'Houdini Immortal'.[6][7]
- TCEC Houdini - Rybka Match 2011 · Spanish Game: Closed Variations (C84) · 0–1[8]
- TCEC Houdini - Rybka Match 2011 · Queen Pawn Game: London System (D02) · 1–0 Houdini plays a pawn sacrifice on move 43.[9]
See also[edit]
- Rybka (clone of Fruit)
- Stockfish (source engine)
References[edit]
- ^'CCRL 40/40'. Retrieved 16 October 2019.
- ^'Houdini with Black pieces in the Thoresen Chess Engines Competition. Game shows Houdini playing style from 6:23' on YouTube
- ^'Interview with Robert Houdart, Mark Lefler and GM Larry Kaufman'. chessdom.com. November 23, 2017. Retrieved November 24, 2017.
- ^ abCruxis, Retrieved 16 June 2012
- ^'Houdini is TCEC Season 10 champion!'. 7 December 2017.
- ^Video annotation by Kingscrusher on YouTube
- ^Monokroussos, Dennis. 'Houdini 1.5a defeats Rybka 4: 23.5-16.5'. Retrieved 25 October 2013.
- ^Video annotation by Kingscrusher on YouTube
- ^'Free Houdini beats commercial Rybka 23.5-16.5'. Chessvibes. 10 February 2010. Retrieved 25 October 2013.
External links[edit]
- Interview with Houdart about the genesis and strengths of his program
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Houdini_(chess)&oldid=982116834'
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The Interactive Deep Analysis, or simply IDeA, is Aquarium’s trademark feature and what really sets it apart from similar programs. It has come a long way since its introduction in the fisrt release of Aquarium, and is still improving. Serious players will probably find it is an essential tool to stay competitive. But explaining what IDeA is and how it works will require more than a few bullet points in the product description. If you want to know, go ahead and read on.
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IDeA is an incremental analysis method, which means that it can be stopped at any time and the next time it is started, it resumes where it left off.Users can exchange analysis trees, work together on analysis projects, combine their results etc. In short IDeA is is highly selective search, controlled by Aquarium (and the user). Usb cd rom for mac. Interesting lines are analyzed deeply, but weak moves are only considered briefly or not at all. Don’t forget that the “I” in IDeA stands for “Interactive” and your involvement in the analysis process is the key to understanding and improving the analysis. |
Some of IDeA’s advanced features include
Analyzing with many engines. The current version of IDeA can split the analysis between many engines. You can, for instance, use four instances of single core Houdini for the analysis on a quad computer, essentially reducing the multiprocessor overhead to zero. It’s like getting one extra core for free compared to running Houdini in 4-CPU mode.
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